Tag: stream

2022Copyright

Videogame Broadcasting: Exploring a Growing Industry’s Struggle with Copyright Claims

Zachary Greenberg In the videogame industry, tournament play is crucial for game publishers in creating a loyal fan base. Tournament play has spurred the development of third-party markets including streaming, commentary, and “modding”—creating complementary software for existing games. This essay will examine the intertwined industries of videogames and streaming tournaments, and their turbulent relationship with copyright law through a case study of Super Smash Bros. Melee. In addition to exploring Nintendo’s valid claims for protection under copyright law, this essay will analyze possible solutions to streaming copyright violations utilizing the fair use defense, including wider industry changes like implementing mechanical...
2019Technology Law

Protect Your Own Data: Interactive Streaming Narratives and Data Privacy Concerns

Sabra Paige Hopkins Black Mirror: Bandersnatch exemplifies the value of data gathered from interactive streaming narratives. Netflix can utilize its wealth of subscriber data to push targeted product placements to subscribers based on their demographic data. Data on subscriber choices could also be used to increase the accuracy of Netflix’s recommendation algorithm. In the wake of data privacy regulations, companies must justify their data collection and processing practices. Read Full Text Here